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Salmo Music Video

General / 11 November 2021

Had so much fun working on Salmo - Aldo Ritmo music video, thank you to everyone involved in the project!


Jessie

Making Of / 31 March 2021

Throwback n.5 this is Jessie. Worked on this one with the good fellas at 2nd Chance Games and VFX a few years back. Zbrush TT 


Goblin sketch

Work In Progress / 21 March 2021

Throwback n.4 1 day speedsculpt started ages ago, based on Jonathan Fletcher 2D concept #speedsculpt #zbrush #creaturedesign #monster #3dcharacter #3dsculpt #conceptart #conceptdesign #turntable #digitalcharacter #digitalsketch #digitalcharacterdesign 



Real time Character TT

Making Of / 20 March 2021

Throwback n.2 Zbrush Turntable of the highpoly model for this character


Sketch - Pacific Rim

Work In Progress / 20 March 2021

Throwback n.3 sketch started years ago and never continued. I have a ton like this! Always been a fan of the first Pacific Rim movie. Zbrush TT 


My Uncle TT

Making Of / 20 March 2021

I recorder some Turntables of old works and sketches and will be sharing on my Blog

Here the first one

 

Stylized likeness - The Reading Nights

General / 28 November 2020

This is a stylized likeness I did for the blog "The Reading Nights" (all about Fantasy books)

It was insanely nice to do something different and far from my comfort zone, and I realized one thing, one main misconception most people have about stylized characters, they are much easier to sculpt than realistic portraits. Hell no!

I found this to be a huge learning experience, stepping into "unknown" territories for me opened up a gap I never really looked at. It is not just a bunch of primitives thrown together. One thing is true, yes they are really simple shapes, but this makes the job even harder! 

To be able to convey a particular character, or even a proper likeness, through very few shapes and curves, is not an easy task. I learned the simpler the harder, but it definitely pays off in the end. 


  This one was modeled in Zbrush and Maya, Textured in Substance Painter, and real-time rendered in Marmoset Toolbag 3

Dom likeness wip

Work In Progress / 10 September 2020

Reworking some likeness in my portfolio, I'm currently tackling Dominique. Collecting tons of new ref, scrolling all of the Expanse episodes and her interviews on youtube. I hope I'll give justice to this sculpt soon or later. 

I am trying to correct the base anatomy with some realistic measurements first. I believe having a solid, more correct anatomy underneath will help along the process. 

Day 1 WIP


  

Emmanuel XYZ Breakdown

Making Of / 31 July 2020

Hello these are only some of the pictures from the breakdown published on XYZ website HERE

Loved the process and I loved even more to have the chance to share it with you!







A very wip I'm working on.

Work In Progress / 09 April 2020