Pietro Berto
Character Artist at Ninja Theory
Rome, Italy
Summary
Hello
I work in the Game and VFX Industry.
Had the privilege to contribute to some big projects such as the DEAD ISLAND games franchise, Hollywood movies and TV Shows.
I love the full pipeline of creating a digital character, from concept and ideation, modeling, texturing, grooming, shading, look dev, and lighting.
I also have industry experience in shot sculpting, creature modeling, and FACS.
Eager to push Character Art to the next level!
Skills
3D ModelingDigital SculptingTexturingPhotogrammetryshot sculpting
Software proficiency

ZBrush

Maya

Unreal Engine

Marvelous Designer

Substance 3D Painter

Mari

Photoshop

Photoscan

Arnold

Quixel Suite

R3DS Wrap

Mush3D
Productions
Movie
Fantastic Beasts: The Secrets of Dumbledore
Year
2022
Role
Character Artist, Modeler, Shotsculpting
Company
Framestore
Movie
RRR
Year
2022
Role
Creature Artist
Company
DNEG / Redefine
Experience
Character Artist at Ninja Theory
Cambridge, United Kingdom
Mentor at Think Tank
Canada
Character art mentor for graduating students
Character/Creature Artist at Framestore
Montreal, Canada
Character/Creature Artist at DNEG / Redefine
Montreal, Canada
Character Artist at Dambuster Studio
Nottingham, United Kingdom
Character Artist at Second Chance Games & VFX
January 2016 - April 2017