I work in the Game and VFX Industry.
Had the privilege to contribute to some big projects such as the DEAD ISLAND games franchise, Hollywood movies and TV Shows.
I love the full pipeline of creating a digital character, from concept and ideation, modeling, texturing, grooming, shading, look dev, and lighting.
I also have industry experience in shot sculpting, creature modeling, and FACS.
Currently working on HELLBLADE 2 with Ninja Theory
Character art mentor for graduating students